Mods we want!

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Re: Mods we want!

Post by JorgasElite on Mon Apr 25, 2011 2:55 am

Amandra likes cheese. He makes cheese. Nothing wrong with that. But he puts rat poison in your cheese he sent you because MAYBYE he thought you were annoying.

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Re: Mods we want!

Post by Ryiin Taemera on Mon Apr 25, 2011 10:05 am

Stop spamming you Americunts!

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Re: Mods we want!

Post by JorgasElite on Mon Apr 25, 2011 3:00 pm

Well, not all of us live in America. I hope Worrak is back.

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Re: Mods we want!

Post by kingnecromancer on Mon Apr 25, 2011 3:35 pm

I live in Canadia! Anyway, can i have those perches i wanted?oh wait, wrong topic, Jorgas confused me.
Is there a mod out there which Adds more permissions? Such as, who can use dispensers, who can Have what items, who does more damage and so on.

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Re: Mods we want!

Post by Ryiin Taemera on Mon Apr 25, 2011 3:48 pm

JorgasElite wrote:Well, not all of us live in America. I hope Worrak is back.

Yeah, but the guys from America (Canada is North-America) were spamming.

@kingnecromancer
I think a similar mod is available, but I don't want to disable main Minecraft features for anyone.

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Re: Mods we want!

Post by JorgasElite on Mon Apr 25, 2011 3:50 pm

Great idea King. You should really find a server mod that allows more weapons, like warhamers!

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Re: Mods we want!

Post by kingnecromancer on Mon Apr 25, 2011 9:59 pm

Great, now I HAVE To act like ryiin too. That would not work, since Adding more weapons Would require MORE TEXTURES.Textures are visuals, And Visuals are client based. Soo, We would not be able to do that.

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Re: Mods we want!

Post by JorgasElite on Tue Apr 26, 2011 1:46 am

Dang. Dang. Dang. Dang. Why is it that bad? Okay fine, how about orcs do 50% more damage with stone or higher tools?

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Re: Mods we want!

Post by Lunark on Tue Apr 26, 2011 4:02 am

I remember this one mod that let's you craft unobtainable and obtainable items through a recipe in a dispenser... I don't remember the mods name, but I think that should be here (If it isn't already...)
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Re: Mods we want!

Post by thunderpants on Tue Apr 26, 2011 4:33 pm

@Jorgas: We may be getting unique access to the Axes Skill in McMMO.

@Lunark: I think it's cookbook...

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Re: Mods we want!

Post by Ryiin Taemera on Tue Apr 26, 2011 6:12 pm

kingnecromancer wrote:Great, now I HAVE To act like ryiin too. That would not work, since Adding more weapons Would require MORE TEXTURES.Textures are visuals, And Visuals are client based. Soo, We would not be able to do that.

^^

@Lunark
Craftbook

@thunderpants
you will

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Re: Mods we want!

Post by JorgasElite on Tue Apr 26, 2011 8:26 pm

Okay, axes indeed. Thta will make it a great experience then.

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Re: Mods we want!

Post by kingnecromancer on Wed Apr 27, 2011 1:57 am

Meh, I think need some Diamond.
Being a vampire, it makes sense to have more Advanced Technology then other.
And I am only 1 Thing, I cant do that much damage.

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Re: Mods we want!

Post by thunderpants on Sat Apr 30, 2011 11:25 am

Despite this requiring a client-side mod, I'm still saying this mod is epic...


http://www.minecraftforum.net/viewtopic.php?f=1032&t=198188

The plane mod...

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Re: Mods we want!

Post by JorgasElite on Sat Apr 30, 2011 11:37 am

Yes. Have you seen the Yogscast play around with planes? But it's a client mod though, so we can't use it.

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Re: Mods we want!

Post by thunderpants on Sat Apr 30, 2011 11:39 am

JorgasElite wrote:Yes. Have you seen the Yogscast play around with planes? But it's a client mod though, so we can't use it.

Currently watching 'em!


I know, it's a shame how the servers work Sad

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Re: Mods we want!

Post by JorgasElite on Sat Apr 30, 2011 1:24 pm

Simons a dwarf and he's riding a plane....

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Re: Mods we want!

Post by kingnecromancer on Sat Apr 30, 2011 9:02 pm

yeah, that was cool.

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Re: Mods we want!

Post by JorgasElite on Sat Apr 30, 2011 11:49 pm

Did you ever see the Jam Story? Or are there any new videos up yet?

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Re: Mods we want!

Post by kingnecromancer on Sun May 01, 2011 4:42 pm

no.

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Re: Mods we want!

Post by JorgasElite on Sun May 01, 2011 4:49 pm

Mod we want: Anything to do with having stat bonuses for the different races.

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Re: Mods we want!

Post by kingnecromancer on Sun May 01, 2011 4:54 pm

While fighting with Lyiin, my unarmed skill rose! its now 4.
What mod was that???

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Re: Mods we want!

Post by Ryiin Taemera on Sun May 01, 2011 5:22 pm

Orcs
Mining (link)
Mining increases depending on the materials you mine. Mining ores will give much more XP than just mining stone. How much XP depends entirely on the rarity of the ore. Diamond and Lapis give the highest XP. High skill levels give blocks the chance to drop double the normal items, get this high enough and it will be guaranteed.

Axes (link)
Embrace your inner viking with the axes skill. No longer are axes just for obsessively chopping down forests. With the axes skill, players will be able to do critical hits, instantly killing monsters and causing severe damage to players. As your skill increases, your chance to critically strike will too. At a certain skill level Axes damage will even be upgraded. What axe you use matters for the damage scaling, use a Diamond Axe for maximum damage.


Humes
Woodcutting (link)
Its finally time to show the tree huggers who's boss, cutting down trees is the only way to level this currently. Higher skill levels will allow a double drop proc to happen, and if your skill is high enough it will be guaranteed.

Swords (link)
This will give you even more reason to stab monsters between the eyes. Gaining skill in swords will help your swordsmanship of course, allowing you to perform a parry. Parries happen automagically and negate all damage. Higher skill levels will lead to parrying more often. High levels of Swords will let your gouge your enemies and bleed them to death.


Elves
Acrobatics (link)
Finally the days of spraining your ankle have paid off, no longer will you look down a 100 meter drop with fear. With the acrobatics skill your ability to negate fall damage increases. And how do you negate fall damage? By rolling of course, a secret passed down through the ages. Tap into this mysterious 'rolling' ability by falling and training your body. If you're good enough you will never have to worry about fall damage again.


Last edited by Ryiin Taemera on Sun May 01, 2011 5:24 pm; edited 1 time in total

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Re: Mods we want!

Post by Ryiin Taemera on Sun May 01, 2011 5:22 pm

The unarmed skill was a (now fixed) bug with mcMMO not correctly checking the permissions for skills.

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Re: Mods we want!

Post by kingnecromancer on Sun May 01, 2011 6:44 pm

ok, good.

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Re: Mods we want!

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