Dirtgem -- A warrior's Fortress!

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Dirtgem -- A warrior's Fortress!

Post by thunderpants on Mon Mar 21, 2011 4:28 pm

News & Important things

21/3/2011: Well for simple organisations sake, I have decided to make (yet another) thread this time dedicated to the running and joining of Dirtgem Fortress in the RP server... (BTW Kingnecromancer, you need to tell me what you would like to do as your job!)

Dirtgem Fortress, one of the few remaining estates of the Notix Family, is a warriors city dedicated to mining. Gaining its name from the mountain of soil it is built within, the city still holds the last treasures of the Notix Family and some other noble warriors to protect it in times of danger...

This lovely fortress has the following facilities,
2 Farms, (Emerald Fields and Sapphire Pools)
10 Snug homes, (5 in the Topaz street and 5 in the Opal street)
A mine,
A Storeroom, (Perfect to get rid of your junk!)
A Church, (The Rising Sun Returns!)
My Diamond Suite ( geek )
And a Mining Guildroom (With a Skill trainer!)

And rules? Well these are the simple rules!
1. You shall not fight amongst yourselves,
3. Co-operation is King, Help those who need it,
3. Stand by your neighbour, Protect one and other,
7. The Fortress must not fall,
!. My will is your orders.

Residents
Opal 1 -
Opal 2 -
Opal 3 -
Opal 4 -
Opal 5 -
Topaz 1 -
Topaz 2 -
Topaz 3 - JorgasElite
Topaz 4 - Kingnecromancer
Topaz 5 - Lunark

Diamond Suite - Lord_Notix/Thea_Notix

Jobs
Emerald Farmer
Sapphire Farmer
Head of the Guard - Necrosis Family
Miner Expedition Leader - Rytonimus Family
Blacksmith - Lazuli Family
Mayor - Notix Family

Application Form
IGN Name:

RP Name (First and second!)

What can your bring to the city?

Have you read the rules?

Read them again more carefully! What do they say?

House Number you wish:





Last edited by thunderpants on Wed Mar 23, 2011 8:39 pm; edited 5 times in total

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Re: Dirtgem -- A warrior's Fortress!

Post by JorgasElite on Mon Mar 21, 2011 8:02 pm

IF I can get on the server, here it is.

I will bring the Family of Notix hope. I will be the miner.

I have read the Rules.

They mean that together, we stand. But without each other, we will fall.

Topaz 3 will be my humble adobe.

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Re: Dirtgem -- A warrior's Fortress!

Post by thunderpants on Mon Mar 21, 2011 9:00 pm

There may be something of a numerical riddle you need to include at the bottom of your application, to gain membership...

Otherwise you would be accepted!

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Re: Dirtgem -- A warrior's Fortress!

Post by JorgasElite on Mon Mar 21, 2011 9:15 pm

7532524536536834556?

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Re: Dirtgem -- A warrior's Fortress!

Post by thunderpants on Mon Mar 21, 2011 9:22 pm

JorgasElite wrote:7532524536536834556?

So you cant read the rule numbers then?

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Re: Dirtgem -- A warrior's Fortress!

Post by kingnecromancer on Mon Mar 21, 2011 10:41 pm

Well, i could either Help jorgas as anouther miner, wander the halls as a gaurd, or be a farmer. i would personely like to be the mayors private Vanguard party(i have no idea what it is, but it sounds cool). If not, the captain of the guard. right back with numerical riddle!

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Re: Dirtgem -- A warrior's Fortress!

Post by kingnecromancer on Mon Mar 21, 2011 10:42 pm

1337! EDIT:
How about An old family idea, where there would be either 3 or 5(depending on how many people we get!) Who were the first families in the town, the founders to be precise:My idea, The notix family, Necrosis family(mine) and (jorgas pick a name!)family are the old families of the town and Are treated with great respect! how do you like it!
:3


Last edited by kingnecromancer on Mon Mar 21, 2011 10:50 pm; edited 1 time in total (Reason for editing : lol i failed)

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Re: Dirtgem -- A warrior's Fortress!

Post by JorgasElite on Mon Mar 21, 2011 10:45 pm

1337! I did not take the numbers from King, I read the rules!

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Re: Dirtgem -- A warrior's Fortress!

Post by kingnecromancer on Mon Mar 21, 2011 10:52 pm

I still beat you to it! :3 anyway, in case u were to lazy to notice, i edited my previous message with an idea.

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Re: Dirtgem -- A warrior's Fortress!

Post by JorgasElite on Mon Mar 21, 2011 11:44 pm

I have the............................................................................................................... um.......................................................... yeah..................................... what was it again.............


OH YEAH! Flavius Von Rytonimus Family! Theres little Susane, Harold and old Uncle Whathisname!

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Re: Dirtgem -- A warrior's Fortress!

Post by kingnecromancer on Tue Mar 22, 2011 12:22 am

if thats what your going to name it, you Should find a Cool Abbrivieation!
Really, how are we going to put that on a sign?
Anyway, if we Do pass this idea, We should figure out what bonuses the old family get!
For example, larger rooms, Staff, lowered prices, more command, that kinda stuff!

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Re: Dirtgem -- A warrior's Fortress!

Post by kingnecromancer on Tue Mar 22, 2011 12:22 am

if thats what your going to name it, you Should find a Cool Abbrivieation!
Really, how are we going to put that on a sign?
Anyway, if we Do pass this idea, We should figure out what bonuses the old family get!
For example, larger rooms, Staff, lowered prices, more command, that kinda stuff!

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Re: Dirtgem -- A warrior's Fortress!

Post by Ryiin Taemera on Tue Mar 22, 2011 9:59 am

kingnecromancer wrote:if thats what your going to name it, you Should find a Cool Abbrivieation!
Really, how are we going to put that on a sign?
Anyway, if we Do pass this idea, We should figure out what bonuses the old family get!
For example, larger rooms, Staff, lowered prices, more command, that kinda stuff!

I don't think we will add that feature?
More commands, larger rooms are good examples for "premium members".
If our game gets popular, I think we should add a buy-able premium feature, which is free for the Elithian Alliance members.

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Re: Dirtgem -- A warrior's Fortress!

Post by thunderpants on Tue Mar 22, 2011 6:17 pm

I guess also that the Elithian Alliance members are more likely to also become Mods...


I will add the family system so that Older, Elithian Members can get higher ranks within the city easier...

Therefore the Necrosis family is the head of the guards, you must protect the city and its mine from any threat, and the Rytonimus Family are the Mining Expedition leaders, meaning they have my permission to leave the city and build temporary homes/bases on mines of interest/value, taking other miners with the (It should help with the lack of building across the landscape Razz)

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Re: Dirtgem -- A warrior's Fortress!

Post by kingnecromancer on Tue Mar 22, 2011 8:08 pm

Hmm, well thats that then. did we pass the test? :3
Btw, i will Defend the city and mines at all costs!
I can also do smaller missions, like escorting jorgas In his mining expeditions! Very Happy
So how should i be able to protect the city well? Should i get guards to help me, or bonuses, like better weapon skill?

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Re: Dirtgem -- A warrior's Fortress!

Post by thunderpants on Tue Mar 22, 2011 9:11 pm

kingnecromancer wrote:Hmm, well thats that then. did we pass the test? :3
Btw, i will Defend the city and mines at all costs!
I can also do smaller missions, like escorting jorgas In his mining expeditions! Very Happy
So how should i be able to protect the city well? Should i get guards to help me, or bonuses, like better weapon skill?

Of course you will need to train your combat skills, but unfocussing yourself is a bad thing... see DwarfCraft in the Big Update thread for details,


And yes we will recruit new guards although non-guards will still fight!

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Re: Dirtgem -- A warrior's Fortress!

Post by JorgasElite on Wed Mar 23, 2011 12:36 am

I am miner foreman! I will command thee smaller bees to mine thee iron and smelt thee the finest steel longswords! Andrew Necrosis will send me guards to fend of pesky elven warriors and thee undead! Without me, your magesty, I don't think we're here!

What was that! Smile What was that! Also, any mods for more ores?

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Re: Dirtgem -- A warrior's Fortress!

Post by kingnecromancer on Wed Mar 23, 2011 1:08 am

Its a chain! you get ores for me, uhhhh, i realized, we need a blacksmith! he smelts them and turns into stuff, and i use stuff to fend off the pointy eared taller than us guys while you harvest more minerals! rendeer

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Re: Dirtgem -- A warrior's Fortress!

Post by Lunark on Wed Mar 23, 2011 1:02 pm

I have lost interest in the church. But I have started to gain interest in steampunk! So I shall be the blacksmith that Necro mentioned. Oh, and:

What can your bring to the city?
... STUFF...

Have you read the rules?
Yes!

Read them again more carefully! What do they say?
They say that Thunderpants is 1337!

House number you wish: I dunno... Any!
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Re: Dirtgem -- A warrior's Fortress!

Post by thunderpants on Wed Mar 23, 2011 5:36 pm

Lunark your in!

Don't worry we will keep the church though, if only just to add interesting things! (BTW you will need a family name....)

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Re: Dirtgem -- A warrior's Fortress!

Post by Lunark on Wed Mar 23, 2011 6:55 pm

thunderpants wrote:Lunark your in!

Don't worry we will keep the church though, if only just to add interesting things! (BTW you will need a family name....)

Lazuli family!
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Re: Dirtgem -- A warrior's Fortress!

Post by thunderpants on Wed Mar 23, 2011 6:58 pm

Perfect!

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Re: Dirtgem -- A warrior's Fortress!

Post by kingnecromancer on Wed Mar 23, 2011 9:38 pm

Hmm' instead of a priest, we could have a Brotherhood leader, which would be a secret dwarf cult which are like assasins, not killing each other, but high priority elf targets.
We could use the church as a church most time, and we can have meetings some of the time, and the brotherhood could also use it for their own meetings. Also, we can still have a priest, and, um, this must be cunfusing, huh? so i just mean we should have assasins and use the church from time to time as a meating room.

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Re: Dirtgem -- A warrior's Fortress!

Post by JorgasElite on Wed Mar 23, 2011 9:55 pm

I have a tornado warning here!

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Re: Dirtgem -- A warrior's Fortress!

Post by kingnecromancer on Wed Mar 23, 2011 11:34 pm

Woah, i know thats off topic, but that could be serious!
I saw a Water spout once, like tornado but on water, And UP CLOSE. I MEAN, UP CLOSE!

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