Questions on the server(s)

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Questions on the server(s)

Post by _IncoherentRain_ on Tue Oct 18, 2011 1:03 am

Ok, so I'm (FINALLY!) getting this stupid game sometime between thursday and next week at this time. I'm for sure this time.


Now since this is actually happening, I am wondering if there's any specific system requirements for our server, and sorta how to get started with it. Not the game controls, or anything like that. I know all that, but like how the server works. Thanks.

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Re: Questions on the server(s)

Post by kingnecromancer on Tue Oct 18, 2011 1:54 am

You mean.. Ahh minecraft.
Well, dont worry, The guys will get you informed in no time at all!

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Re: Questions on the server(s)

Post by _IncoherentRain_ on Tue Oct 18, 2011 2:02 am

Yes hopefully... ever since it first got big around here i've had it in mind, then i kinda left and forgot, but here i am again!

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Re: Questions on the server(s)

Post by kingnecromancer on Tue Oct 18, 2011 3:33 am

OK. Well, here are a few rules: On the test server, build ONLY on the build platform.
Ummm, No TNT (I believe), I remember Ryiin saying that self-made clocks lag the server, (They do) and...
I cant remember

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Re: Questions on the server(s)

Post by Ryiin Taemera on Tue Oct 18, 2011 5:01 pm

What do you mean? Connect to the IP, that's it?

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Re: Questions on the server(s)

Post by _IncoherentRain_ on Tue Oct 18, 2011 6:23 pm

Umm... yeah thats right. I'll be able to understand and probably figure it all out once I get the game and have a nice visual, which will happen when exams are over.

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Re: Questions on the server(s)

Post by Ryiin Taemera on Sun Oct 23, 2011 8:29 pm

I'm configuring lots of plugins as we speak. The roleplay will start as soon as MagicSpells gets updated.

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Re: Questions on the server(s)

Post by thunderpants on Wed Oct 26, 2011 2:49 pm

I've realised. We've been trying to set this up for almost a year.

And half the reasons it's been me or my fault, why do you still trust me?

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