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The Notix/Trink Federation [BB]

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The Notix/Trink Federation [BB] Empty The Notix/Trink Federation [BB]

Post by Aegonian Sat Oct 16, 2010 2:17 pm

General/Intro:

A Proud Nation hailing form the ice cold planet of Icicle, who live in cohabitation with an artificial Species they created called the Trinks.

The Notix - biological information:

Humanoid with webbed hands and feet, these creatures are capable of surving temperatures of below -200 degrees although they prefer temperatures around 30 degrees. Also well known for being able to survive arsenic and claiming it is good for them, as it helps tham metabolise they're main food source Sound and Electromagnetic Waves, a Notix starved of the elements he or she needs will not be able to digest the noise and will become sluggish, evantually dying. The average Notix stands at 1.75M, can lift weights up to 200kg and weighs around 250kg due to they're heavy frame and large Crystals adorning they're back.

The Notix found themselves weak when Elithia was first attacked by the Concordate, and used the power of Iciciles Mega, nicknamed "Frosty", to turn a large fraction of they're species into the Giant species, Notix-Gant. These hulking monsters where perfect for combat and now are used as shock troopers althouugh they are still accepted in general society. The average Notix-Gant stands at 3M, can lift weights up to 750kg and weigh in at roughly 500kg due to they're large amount of Crystal, Muscle and Bone.

When the Notix discovered Cec'Hoa (?) they extracted a sample of they're DNA and have now used it to created the Notix'Avai, and Avain Subspecies who also feature in the society, and are used as scouts, ariel soldiers, messengers and postmen. The average Notix'Avai stands at 1.75M, can lift weights up to 100kg and weigh only 120kg due to they're hollow bones and minimal Crystals.

Upon the discovery of the Helmahkt they took samples of the species and used they're genes to created a Smarter species called the Notix-Crani who are used as tacticians, politicians and Scientists! The average Notix-Crani stands at 3M, weigh in at 300kg, however they connot support they're own weight and have to wear special supporting armour to stand.

During the Gladiator Games the Notix Created the Notix Mascot, a Creature which was a hybrid of all 4 other species and was created to show unity in variety! It is regarded as the Notix National Animal.

All Notix Subspecies, even the wild ones, are capable of using they're large radar dish like ears to pick up sound and electrical impulses, giving them a sort of Sonar which is reinforced by the ability to feel electrical impulses coming from other creatures. This is due to them evolving in caves and not needing they're vision.

Form of government:

The Notix have a Joint Monarchy and Domecracy in which Notix vote for the best Political Family, who then take the roles of the Monarchs until their 100 Aeri reign is up. However these leaders do not have total control as Council of the Armed Forces (Stellar Warfare, Ground Warfare, Morale, Comms, Air Warfare, Aqua Warfare) have a large say in any Military related decisions as do the Head of Economy, The Science Council and the Trink Council.


Philosophy:
The Old-Notix Philosophy was that they wanted to have a colony in every system... The New Notix Philosophy is that they want every planet to be teeming with life, as their empire stretches across the galaxy... Controlling it with their best allies by their side!


Economy:
TBA


Military:
Notix Military:
The Notix Fleet is predominantly reliant on Fighters and carrier class ships strengthen by a network of Space Stations...
The actual ship numbers are unknown due to ships being constantly removed from service, repaired or added to our fleets. However this are approximate numbers.

Ships Key:
Snowball Carriers
-Carry 200 Fighters and are lightly armed.
--Variants are Snowball 1, 2 and 3 Each are armed differently.
---1 are armed with a balance of Weapons
---2 are armed with long-ranged Weapons
---3 are armed with short-ranged Weapons

Fighters
-Single Pilot Ships with mild weapons and high speeds
--Currently MK-2 which are generally improved

Flag Ships
-2 Snowball Carriers joined together with half the hangers converted to extra weapons
--Variants are 1-1, 1-2, 1-3, 2-1, 2-2, 2-3, 3-1, 3-2, 3-3 which are different combinations of the Carriers.

Icicle Fleet:
20,000 Fighters
20 Snowball 1 Carriers (with an additional 4,000 Fighters between them)
20 Snowball 2 Carriers (with an additional 4,000 Fighters between them)
20 Snowball 3 Carriers (with an additional 4,000 Fighters between them)

Mazilfos Fleet:
10,000 Fighters
10 Snowball 1 Carriers (with an additional 2,000 Fighters between them)
10 Snowball 2 Carriers (with an additional 2,000 Fighters between them)
10 Snowball 3 Carriers (with an additional 2,000 Fighters between them)

Snowcloud 1:
1,000 Fighters
2 Snowball 1 Carrier (with an additional 400 Fighters.)
2 Snowball 2 Carrier (with an additional 400 Fighters.)
2 Snowball 3 Carrier (with an additional 400 Fighters.)

Snowcloud 2:
2,000 Fighters
4 Snowball 1 Carriers (with an additional 800 Fighters between them.)
4 Snowball 2 Carriers (with an additional 800 Fighters between them.)
4 Snowball 3 Carriers (with an additional 800 Fighters between them.)

Snowcloud 3:
3,000 Fighters
6 Snowball 1 Carriers (with an additional 1,200 Fighters between them.)
6 Snowball 2 Carriers (with an additional 1,200 Fighters between them.)
6 Snowball 3 Carriers (with an additional 1,200 Fighters between them.)

Snowcloud 4:
4,000 Fighters
8 Snowball 1 Carriers (with an additional 1,600 Fighters between them.)
8 Snowball 2 Carriers (with an additional 1,600 Fighters between them.)
8 Snowball 3 Carriers (with an additional 1,600 Fighters between them.)

Snowcloud 5:
5,000 (Of our) Fighters
10 Snowball 1 Carriers (with an additional 2,000 Fighters between them.)
10 Snowball 2 Carriers (with an additional 2,000 Fighters between them.)
10 Snowball 3 Carriers (with an additional 2,000 Fighters between them.)

Icestorm 1:
500 Fighters

Icestorm 2:
500 Fighters

Icestorm 3:
500 Fighters

Icestorm 4:
500 Fighters

Icestorm 5:
500 Fighters

Military Task Fleet Alpha - Sir Wrenytee
9 Snowball 1 Carriers with Fighters
1 Flagship 1-1

Military Task Fleet Beta - Morzian Knights
9 Snowball 2 Carriers with half the hangers converted to extra weapons
1 Flagship 2-2

Scientific Task Fleet Zeta - Long Range Searchers
1 Snowball 1 Carrier (Filled with scout ships NOT Fighters!)
1 Snowball 2 Carrier (Armed with long range scanners NOT Guns)
1 Snowball 3 Carrier (Filled with resources NOT Fighters it could be a long flight...)
1 Snowball 1 Carrier
1 Snowball 2 Carrier
1 Snowball 3 Carrier
200 Fighters (Within the Carriers...)

Scientific Task Fleet Delta - DNA Disciples
1 Snowball 1 Carrier (Filled with a DNA Lab)
1 Snowball 2 Carrier (Filled with room for specimens and samples)
1 Snowball 3 Carrier (Filled with resources NOT Fighters)
1 Snowball 1 Carrier
1 Snowball 2 Carrier
1 Snowball 3 Carrier
200 Fighters (Within the Carriers...)


Total:
10 Spacestations
70,000 Fighters
36,000 Fighters within the following:
--60 Snowball 1 Carriers (with 12,000 Fighters between them.)
--60 Snowball 2 Carriers (with 12,000 Fighters between them.)
--60 Snowball 3 Carriers (with 12,000 Fighters between them.)
2 Scientific Task Fleets
2 Military Task Fleets
4 WMD's
1 Weapon of Mass Creation

Trink Military:
Fleet
100 Colony Carrier Ships (2 Good Guns, and lots of room for Trinks or Soldiers)
20 Colony Carrier Ships (Within Scientific Task Fleet Zeta)
20 Colony Carrier Ships (Within Military Task Fleet Beta)
Cyber-Core Capital Ship (Home to Trink Council and C-F2, has Colony Carriers Ships around it protecting it.)

Army
75% is in Storage/Deactive/Cyro
256 Mega-Trink Ranks (A Rank is 10 Trinks)
256 Trink Support Legions (A Legion is 100 Trinks)
256 Trink Invader Legions
256 Trink Defender Legions
64 Trink Sentinel Legions
1 Legion of Council
1 Cyber-Fusion 2

History:
A Species originating from a far region of the galaxy with an empire who's edges, ended on Icicle with the City of Traq-While, at the forefront of the empires Biological Sciences. Unfortunately a species only referred to as "Scum", "Plague", "Parasites" or any combination of the such, often with Notix profanities thrown in for good measure, released a Bio-Weapon against the Notix reducing them to nothing more than one colony on Icicle... It is unknown how the Notix where unaffected...

The rest is classified due to most of it being disgraceful and or sacred. Most is still under judgement of whether it is able to be released...

Notes:
Old Notix are defined as the species forming the Notix empire prior to the incident on Morz.
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Post by thunderpants Sat Mar 08, 2014 6:18 pm

All information subject to random retconning at will... Some of it is god awful.
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Post by thunderpants Wed Feb 01, 2017 3:29 am

Notix (Species)

The Notix are a humanoid sentient species who are native to planet Icicle in the Gar-Aeroix. They are represented in the Elithian Alliance by the Notix/Trink Federation on the High Council.

Biology and Appearance
Notix are large, blue skinned humanoid creatures with features resembling that of a frog and crystal growths protruding from their back. They are muscular creatures using their long tubular ears to navigate by sonar and feed off the little energy present in sound-waves. These organs double as sensory organs for the detection of electromagnetic radiations consistent with the bio-electrical nervous system of native Icicle fauna. Their faces are noted for the lack of eyes, or other visual sensory organs, an evolutionary result of living of the harsh landscape of Icicle. Young Notix grow from crystalline seeds that can take decades to mature, emerging in a shrunken, yet fully developed adult state.

Their home-world of Icicle has a surface temperature of around 83 Kelvin, and an atmosphere that buffers the surface with constant storms of ice. As such for life to flourish, it has had to adapt to live primarily below the ground.

Some Notix have been created through artificial means, either grown at an accelerated rate in controlled laboratory conditions, or genetically hybridised for more specialist purposes.

History

TBD

Culture

TBD
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Post by thunderpants Wed Feb 01, 2017 3:16 pm

---
**Physiology**
---

Physiologically the Notix are 2-metre tall, bipedal, humanoids (for lack of a better description - The Notix would be sure to instead claim that Humans are merely Notixoids) heralding from an intensively cold homeworld of **Icicle**.

The average Notix can live up to 200 Terran Years of age, and spend the first 15 in childhood, the following 15 in adolescence.

The turbulent clouds covering the surface of Icicle form two distinct layers, the upper layer a distinct swirling mass of Red, and Orange with streaks of Yellow - coloured by particulates of Hydrated Silica (Opal) suspended within the water vapour. The lower layers are far thicker but patchier providing windows to the colours above, these clouds before are filled with particulates of Silicon-Oxygen Tetrahedra (Quartz) giving them a seamless gradient between Violet and Indigo.

This ethereal cloudscape is however not appreciated by the beings of Icicle. It's constant presence and frequent storms block most of the light of the two stars of UV/BL Ceti, making visual communication and identification nearly useless.

Given the hostile nature of the World many specialised adaptations have evolved in the Notix to ensure their survival. The primary and most prominent is the complete lack of eyes or optic organs, the head has instead several other features. The problem of navigation is overcome by an biological sonar produced by several squeaking and clicking glands in the back of the throat. It is detected by both a crown of small auditory organs and two large, retractable, rotatable "ears" allowing the Notix to accurately map their surroundings without the need for light. The density of these organs and the wiring of the Notix Brain equally allows it accurately estimate the speed of a projectile based on the Doppler effect on the soundwaves it has received. The only other visible feature on the head of the Notix is a wide, lipless mouth filled with teeth befitting an Omnivore.

The hands and feet of the Notix also feature specialised adaptations, their hands in particular have 5 finger-like appendages and 2 symmetrical thumb equivalents each with an independently retractable webbing allowing for them to be used for shovelling snow with ease. ( In modern times this has lead to some interesting developments in computer interfacing although that is another story.) Their feet feature similar biological mechanics although the "thumbs" are far less developed instead aiding only to balance.

The Arms and Legs of the Notix feature 3 bones per joint (compared to the 2 in human lower limbs) to provide ample space for the 13 tendons needed for each hand or foot.

The skin pigmentation of the Notix is one of Pale Blue-Cyan-Green balancing the roles of camouflage against the active snowscape of Icicle and minor photosynthetic effect allowed by the blue-green pigment- itself adapted to absorb all light allowed through the cloud layers and common to most flora and fauna of Icicle. It doubly provides a primitive method of light detection allowing the Notix to "feel" whether it is in light or darkness without knowledge of colours or its surroundings [Think of a Human's ability to feel heat].

The back of the Notix is covered in large crystalline protrusions that at first appear decorative, they serve no defensive purpose - they are too sensitive to withstand blows in the way natural armour would stereotypically - but they serve as a method to remove excess minerals from their body. This is not to say that these are merely waste products they are capable of detecting light far more sensitively than the skin [continuing the analogy fingertips to air temperature], are able to act as natural barometers, thermometers, hygrometers, altimeters and magnetic field sensors attuned to work natively in the environment of Icicle - although theorised to work on other planets after a brief period of acclimatisation. The purposes of these multiple, multi-purpose sensory organs is to provide a reliable method to aid the long-range navigation amongst the Burrows of Icicle.

The lifecycle of a Notix begins with an adult Notix expelling a mixture of male and female gametes into a small body of water - culturally known as a "spawning pool" - where they mix and merge with one-another and other gametes present. The fertilised cells grow into small tadpole like creatures that spend their first 5 years swimming in the body of water, absorbing light, consuming algae and growing larger until eventually they grow limbs, shed their tails and return to the land.

---
**Culture**
---

Almost all species on Icicle are subterranean, and the Notix are no different. They live in large communal burrows which with a bloom in population due to the "recent" discovery of agriculture now resemble spanning, multi-layered cities. These cities are a beautiful cacophony of sound, it being a large element within the life of a Notix directly being tied to their perception to the world around them.

The Capital of the Notix Collective is the Megacity of Tranq'While, the birthplace of Agriculture is largest city on the planet in both area, total depth and population. Many regions of the capital were once their own cities or town invaded, engulfed and assimilated by the blooming capital. The booming population of the capital allowed it to field an army that devastated any resistance against it.

The main items of Agriculture within the Notix are the "wet" and "hot" algae. These primordial life-forms feed on both visible light in a way that mimics all Icicle life-forms and in a unique adaptation to process Gamma Radiation into usable energy [Real Lichen does this in Chernobyl]. The "wet" variant existed on the top of Icicle's Oceans far beneath their icy crust, where as the "hot" variant exists around the radioactive meteorites that have struck Icicle in the past, their glowing mass still providing some form of warmth to the life around them. Both variants now depend on the "Singing Spires" for cultivation, an invention that vibrates in a pleasant hum and distributes warmth to the surrounding tanks of new-ice water.

Spacetravel is currently a concept not well known within the Notix, the sky itself is obscured perpetually by clouds and storms - sources of noise and immaterial that have been known to cause some issues with the Notician Sonar, however this had lead some to theorise about expanding their burrows to above the "air-surface" thinking the universe is in fact layers of material that decrease in density as you raise away from the centre.


**Life and Death**

Due to the imprecise nature of the reproduction "parents" are not concept in Notix society, the closest approximation is the role of caretaker taken by some Notix to ensure the safety and well being of the spawning pool in general. This means that the Notix's "family" is the entire clan which spawned from the same pool as them. This means that with Tranq'While's conquest of other cities, their spawning pools have been contaminated with Tranq'While clan genetic material.

Death in the Notix culture varies slightly, in the smaller primitive tribes it was commonplace for dead Notix to be consumed by their peers to ensure the continuation of their nutrients and energy in the society. In the modern world of Icicle the dead are instead returned to their spawning pools to be consumed by the young before they take to the land, deemed a more civil end than the traditional cannibalism.

**Technology**

Notix technology has a fundamentally different input and output system compared to its human counterpart. The control scheme uses the 5 fingers, 2 thumbs and 6 controllable webbings on each hand to it's maximum advantage, consisting of two hand sized three-dimensional joysticks with a scrolling wheel for each finger, two buttons per thumb and six spring-controlled sliders for the webbings to manipulate. The output system consists of a ring of speakers which fits upon the Notix crown of audio sensors and relays information to them.

These peculiarities make it very difficult if not impossible for non-Notix to use Notix technology easily, although the inverse is also true.

The Agricultural revolution led by the city of Tranq'While is based on the exploitation of the many Radioactive meteorites impacted upon the surface of the world. The discovery of Nuclear Fission allowed for cheap and easy energy to be used in the growth of crops en masse rather than the smaller, foraging nature that other settlements relied upon. The boom in food allowed a growth in the number of Notix able to be supported and thus winning a war of economic and numerical warfare against their rivals. Interestingly the Notix do not consider the use of Nuclear Fission as weaponry a viable military strategy at the moment, it deprives them of a huge valuable resource and would do minimal damage against the subterranean cities of the Notix.

---
**Government**
---

The government of the Notix is one of a Triumvirate between the "Farspeaker", the Maestro and the Composer.

The Farspeaker is an autocratic figure from the original familial clan that established Tranq'While who exists to plan the longevity of the Notix Collective.

The Populinguist is an elected figure by the populace who exists to manage the collective as a whole in its day-to-day running, they remain where possible in close contact with society in general to be aware events as they occur.

The Composer is an elected figure from a group appointed by the Farspeaker who exists to plan the near future of the empire, working closely with the Populinguist to understand the current issues and the Farspeaker for upcoming issues.

Was another adaptation of the Notix.
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